People and Languages

The people of Amikus come from diverse backgrounds with varied histories. The influence of the Tantus Empire during its peak served to homogenize the world somewhat, but still many regions of the world cling to their own culture.

Note: Since the Age of Tantus the language that originated in the area around Plainchase, Plainspeak, has become the most common and widespread language in Amikus. Most people who intend to due business with or otherwise deal with people from outside their region feel they must know Plainspeak.

Nation/Region Name
People: The name people from that region are commonly referred to by.

Language: The most common language spoken in that region.

Physical Traits: Common physical characteristics of the people of that region.

Tantus Empire
People: Imperials

Language: Plainspeak

Physical Traits: The people of Plainchase were historically fair-skinned, dark of hair, and possessed long, prominent noses. However, the expansion of the Empire saw these traits hidden behind the bloodlines of many different cultures. Now imperials come in as many diverse shades and styles as there are cultures in Amikus.

Custos
People: Custosans

Language: Plainspeak, Immortal (holy language of the Eternal)

Physical Traits: Like Tantus, there is a great amount of variety to the people of Custos, though the bright sun and humid climates of the region often causes darker skin tones in their people than their northern neighbor.

Ferus

People: Ferusi

Language: Forest-tongue

Physical Traits: Tall and slender with sharp facial features and reddish-brown skin tint.

The Murk

People: Men of the Murk

<p style="margin-bottom:0in">Language: Murk

<p style="margin-bottom:0in">Physical Traits: Short and stocky and often sporting long hair and beards.

<h3 style="margin-bottom:0in">The Frozen Kingdom

<p style="margin-bottom:0in">People: Aemirri

<p style="margin-bottom:0in">Langauge: Aemirri (sometimes referred to as the Cold-tongue by foreigners)

<p style="margin-bottom:0in">Physical Traits: Very light-skinned with equally light hair.

<h3 style="margin-bottom:0in">Kyros

<p style="margin-bottom:0in">People: Kyrosians

<p style="margin-bottom:0in">Language: Kyrosian

<p style="margin-bottom:0in">Physical Traits: Olive-skinned, dark hair and eyes. Different clans often share a defining characteristic that they can use to distinguish themselves from the other clan, such as a particular shade of curly hair, although non-Kyrosians have trouble picking up on these small differences.

<h3 style="margin-bottom:0in">Evermyst Coast

<p style="margin-bottom:0in">People: Mysters, sometimes referred to as The Merchants of the Coast

<p style="margin-bottom:0in">Language: Mysters learn a variety of languages in order to best be able to conduct business. The official language, Coastal, is often used only in formal discussion between two Mysters.

<p style="margin-bottom:0in">Physical Traits:Often a few inches shorter than the average man with a wiry frame and light skin.

<h3 style="margin-bottom:0in">Legion of Iuris

<p style="margin-bottom:0in">People: Legionnaires

<p style="margin-bottom:0in">Language: Risa is the official language of the Legion, although Plainspeak is more common and many member cities still speak languages from their past.

<p style="margin-bottom:0in">Physical Traits: Although there is some variation throughout the region, overall they are a considerably tall people (matching in height with the Ferusi) and broadly built. Masculine facial features like a strong jaw and high cheekbones tends to be prominent even among the women. Light-skinned to mildly tanned.

<h3 style="margin-bottom:0in">Moxia

<p style="margin-bottom:0in"> People: Those who are from Ammis or its surrounding area refer to themselves as Ammissers. Elsewhere, you would be renationalized by which of the Four Virtues you are closest to (for example, those who live along the Charity would be referred to Charitya, literally translated to 'of Charity')

<p style="margin-bottom:0in"> Langauge: Moxi, Plainspeak closer to Ammis

<p style="margin-bottom:0in"> Physical Traits: Some of northern Moxia is covered in forests and woodlands and the people there share a more primitive look than their southern cousins with lithe builds and wild hair. Southern Moxia is dominated by farmlands and the people there are built for farm labor, possessing muscular builds and tough, leathery skin.

Other Notable Peoples
<p style="margin-bottom:0in">North Desina: This nation of Rochet in the north of Desina collapsed largely due to the rise of the Free Peoples. This is fairly recent history and many in the region still consider themselves ''Rochetan. '' People in the north of Desina speak a mix of Risa and Kyrosian, and likewise share many of the physical traits of their southern and eastern neighbors.

<p style="margin-bottom:0in">Central Desina: The Free Peoples of Desina tend to refer to themselves by the specific region or city-state they live under. In general, they are just called the Freemen. They are the largest speakers of Risa though Plainspeak is also very common. Taken broadly, they are a mildly tan people with dark hair and large, deep-set eyes.

<p style="margin-bottom:0in">The Serpents: In the region known as The Serpents there have always existed barbaric mountain tribes. Though almost completely extinct now, so of the burly, hairy men still wander the mountains. They speak a language outsiders refer to as Mountain-speak.

<p style="margin-bottom:0in">Blood Kingdom: The living people remaining in the blood kingdom still share much of the same traits with their cousins in the Legion of Iuris, though their skin tones have become considerably paler over the generations.

Other Languages
<p style="margin-bottom:0in">Immortal: Language of the Eternal, a religious language spoken by the holy-men of the religion.

<p style="margin-bottom:0in">Magi:  Ancient language of magic and wizardry. It is said the words spoken in this language are connected to the power that wizards could wield. Very few speak it now outside of The Frozen Kingdom.

<p style="margin-bottom:0in">Lorn:  Language of the dead. Worshipers of the Lords of the Storm used this language when conducting burial rights. Perhaps because of the irony, Artem Hess has made it the official language of the intelligent undead.